Scythe

$80.00

In Scythe, each player represents a fallen leader attempting to restore their honor and lead their faction to power in Eastern Europa. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate powerful mechs.

Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict, there is no player elimination, nor can units be killed or destroyed.

Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, deploy mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.

Scythe is complete. After completing the 3-expansion story arc and wrapping up with accessories like the Legendary Box, the modular board, and the complete rulebook, Scythe is complete. While we will continue to reprint and support old and new Scythians alike, the Scythe game is complete and will not be further extended. The sequel to Scythe is Expeditions, which is also set in Jakub Rozalski’s 1920+ world.