Available at a later date. Orders with preorder items will only ship once all items in the order are available.
Release dates are subject to change without notice.
Expedition from the Mysterious Peaks (PREORDER)
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Shipping and Returns
Shipping and Returns
Orders are processed in 24 - 48 hours.
Shipping provided by USPS or UPS, with 3 - 5 days of transit time in most cases.
Free returns on all items excluding trading cards. Returns accepted for unopened, unused products within 30 days of purchases.
Unfortunately, do to the collectible nature of trading cards, we do not accept returns for trading card products.
Description
This is a pre-order item.
Orders containing this item WILL NOT SHIP until the final pre-order item is available to ship. Expected release date is Aug 15th 2026 - Image, contents, and release date are subject to change without notice.
Expedition from the Mysterious Peaks is an action packed, dual-genre adventure series and setting inspired by an iconic adventure classic.
Rules Versatile
Expedition is unique in that it allows for play using either the standard 5E rules or Esper Genesis.
While supplemental rules and pregens allow for play with both rulesets, GMs can expand their game even further by combining options from both systems.
Expandable Content
In addition to the series, the book provides a wealth of setting lore and options GMs can use to tailor the adventures, as well as import any or all into their own 5E campaigns.
The setting of the Veiled Realms also introduces many interwoven story bonds for players, allowing their character backstories to take center stage during the campaign.
The Story
The main story unfolds from two different perspectives. One is as a party of adventurers seeking to stop a cataclysmic magical threat. The other is as a team of intergalactic travelers that come across a generations-old distress beacon coming from the surface below.
These beginning elements can be played individually or simultaneously, intertwining into a rich, versatile campaign. How these paths merge depend upon the choices and actions of the players and the Game Master.
Even after the adventure ends, the events open a wealth of plot threads and story ideas to create more adventures in Thalis, the Aldor system, or your own setting.

