Five Families
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Shipping and Returns
Shipping and Returns
Orders are processed in 24 - 48 hours.
Shipping provided by USPS or UPS, with 3 - 5 days of transit time in most cases.
Free returns on all items excluding trading cards. Returns accepted for unopened, unused products within 30 days of purchases.
Unfortunately, do to the collectible nature of trading cards, we do not accept returns for trading card products.
Description
The year is 1931. In the United States, Prohibition - the nationwide ban on alcohol - fuels the spread of organized crime. Nowhere is this more evident than in New York City, where rough battles happen between rival Mafia families.
After years of bloodshed, the leaders of these families have a secret meeting and agree to divide the city among themselves. Their goal: weaken the endless turf wars and refocus on their illicit businesses. From that day forward, the Five Families control the city’s underworld. At the start of this agreement, each family scrambles to seize as much territory as possible.
You play as one of these families, sending your Mobsters into districts to claim dominance. At the end of the game, every district you control is worth points. Groups of three districts form areas, and controlling an entire area often grants decisive bonus points. Each district you control also generates income in the form of money or additional Mobsters during the game. Illegal alcohol acts as a wild card: It can be traded for money, Mobsters, or even an extra Claim action.
The family with the most Influence Points (IP) at the end of the game wins.
- Thematic Mafia Power Struggle – Players take on the roles of rival crime families in New York City during the Prohibition era, battling for control of neighbourhoods, influence, and resources in an immersive crime-themed strategy setting.
- Strategic Area Control Gameplay – With mechanics like area majority/influence, bidding, income management, and set-collection, the game rewards planning, tactical deployment of mobsters, and smart resource decisions as you compete for dominance.
- Interactive and Dynamic Player Interaction – High player interaction through conflict over territories, shifting alliances, and strategic manoeuvres keeps every round engaging and unpredictable for 2–5 players.

